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Posts Tagged ‘visual studio’

#wp7dev fix for error 0×89740005

POSTED BY Luigi Violin ON

I had an interesting (and annoying altogether)  issue today, and thought I would share the solution as it may hopefully help someone else. Also, as this kinda relates to the first Windows Phone 7 birthday, I figure it is likely to happen to many other developers in the next coming days.

Facts: I was trying to sideload a custom app to my device, but I kept getting the above error code. Not sure why I didn’t get the actual error message instead, but a quick google search revealed that my device was in a “developer locked” state.

Well, no problem: just open the phone unlock tool included in the SDK and that will fix it. Right? Not at all: while the tool told me it had correctly unlocked my device, I got the same error in Visual Studio.

So I logged in to App Hub to check that my registration was active and healthy, and that’s when I found out that my “unlock registration” had just expired on that particular device. Apparently the phone unlock tool doesn’t renew it on its own, so (finally!) the solution is to remove the device on App Hub and run the unlock process afterwards. And that WILL fix it.

Happy coding. :)

Farewell PHP, all hail C#

POSTED BY Luigi Violin ON

I started getting serious with programming with Visual Basic 5, so ASP (3.0) was the perfect candidate when I decided to do some web development.
Soon ASP exposed some of its limits and for reasons that I couldn’t really tell right now, PHP became my language of choice, instead of Truth is, I’ve been coding 99% percent of my recent web projects in PHP, with MySQL as the backend database.

Well I’m not sure if it’s me doing something sneaky behind the scenes but I’ve been totally unsatisfied with performance and reliability of my websites lately. I even switched several VPS and dedicated servers without actually finding out the root of some pretty serious issues, so now it’s time for me to give up. Or better yet.. evolve! I finally decided to drop PHP in favor of ASP.NET and started rewriting my projects modules one at a time (some actually being windows applications for the several schedules tasks I have in place).

Today I decided to put the first huge batch of modules in production, hence this posts. If you’re using my Xbox Live gamercards, know that they are now powered by some brand new ASP.NET coding. The good news is that they seem to perform much faster so far, and they also render slightly better (this is pretty easy to notice in the ‘Big Sig’ template).

While I’m in this process, I also have plans to move most of my projects to a new domnain called Luvisoft. Why Luvisoft? Well, that’s a very long story that I’ll probably cover in another blog post. :)

So this is it for now: as 90% of the core functions and modules have been rewritten and never tested in production, I’d be very grateful if you could report any issues or bugs you may find, as well as general impressions or comments about the new gamercards. Thank you!

Visual Studio + SVN

POSTED BY Luigi Violin ON

VisualSVNI love subversion.

I pushed hard at work so that it could be integrated in our office (and it finally happened after a couple years of me begging), and I regularely use it at home, even just to have the freedom to sit in front of my PC, or with the laptop on the couch.

I tried a few solutions for Visual Studio lately, and wanted to share what I found to be the best on the market: quick and easy to setup and use, realiable, and it beatifully integrates in the IDE (I currently use VS2010 Professional) and with my client of choice TurtoiseSVN.

Enough talking.. check out VisualSVN and grab a copy today, it’s worth every penny. ;)