I started getting serious with programming with Visual Basic 5, so ASP (3.0) was the perfect candidate when I decided to do some web development.
Soon ASP exposed some of its limits and for reasons that I couldn’t really tell right now, PHP became my language of choice, instead of VB.net. Truth is, I’ve been coding 99% percent of my recent web projects in PHP, with MySQL as the backend database.
Well I’m not sure if it’s me doing something sneaky behind the scenes but I’ve been totally unsatisfied with performance and reliability of my websites lately. I even switched several VPS and dedicated servers without actually finding out the root of some pretty serious issues, so now it’s time for me to give up. Or better yet.. evolve! I finally decided to drop PHP in favor of ASP.NET and started rewriting my projects modules one at a time (some actually being windows applications for the several schedules tasks I have in place).
Today I decided to put the first huge batch of modules in production, hence this posts. If you’re using my Xbox Live gamercards, know that they are now powered by some brand new ASP.NET coding. The good news is that they seem to perform much faster so far, and they also render slightly better (this is pretty easy to notice in the ‘Big Sig’ template).
While I’m in this process, I also have plans to move most of my projects to a new domnain called Luvisoft. Why Luvisoft? Well, that’s a very long story that I’ll probably cover in another blog post.
So this is it for now: as 90% of the core functions and modules have been rewritten and never tested in production, I’d be very grateful if you could report any issues or bugs you may find, as well as general impressions or comments about the new gamercards. Thank you!